The story, at first (which is a reoccurring theme in Ash of Gods) is interesting and grips you right from the start. Why is this? Well, let’s dive straight in. Ash of Gods: Redemption, I am afraid, is very much this kind of game: a game that isn’t so bad you wont finish it but also not something you will be shouting about to your friends any time soon. And then the worst feeling off all time hits you, hard…and it’s that what you are playing isn’t actually as good as you thought it would be. You load the game, work your way through the tutorial, all the time thinking how good this is and how you are really going to sink your teeth into this one. Because this is modern gaming, you can’t just play the game straightaway, are you mad!? So, you leave the game to install/update, and you find something else to kill time. You sit down, stick in the new game you’ve been excited to play ever since you first saw the trailer (FYI, for me it was two days before the game arrived).
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